Year: 2017

Final Zone

This entry is part 1 of 3 in the series Final Zone

Prior to being absorbed by Namco and becoming the “Tales of…” machine, when it was still part of Telenet’s entourage,

VVVVVV

VVVVVV is one of the best 2D platformers to arise since the end of the 16-bit era. It is eloquent in

Clock Tower (Super Famicom)

This entry is part 1 of 5 in the series Clock Tower

The ever-popular survival horror genre has seen a many entries since the ’80s. Ranging from interactive horror novellas to innovative

Gimmick!

Gimmick!, a late generation Famicom title from Sunsoft, is almost ridiculously adorable. In the short comic included in the game,

Batsugun

Batsugun marks both an end and a new beginning for the shoot-em-up genre – it was the last shooter developed by

Syndicate

This entry is part 1 of 2 in the series Syndicate

How does one take over the world, exactly? Legions upon legions of spy films and role playing games have suggested

Illusion of Gaia

Illusion of Gaia can be called the oddball of the Quintet “trilogy” of SNES action-RPGs. Where Soul Blazer, Terranigma and Granstream Saga all have fairly patterned gameplay

Soul Blazer

One “series” that really slipped under the radar when it was released, but has since acquired a quite large fandom,

Mission: Impossible (NES)

Americans are practically required by law to have at least heard of Mission: Impossible at some point in their lives.

Gradius II: Gofer no Yabou

This entry is part 3 of 15 in the series Gradius

Gradius II: Gofer no Yabou (“Gofer’s Ambition”), called Vulcan Venture in Europe, upgrades almost everything from the original game, and

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