- 3-D Ultra Pinball
- 3-D Ultra Pinball: Creep Night
- 3-D Ultra Pinball: The Lost Continent
- 3-D Ultra Pinball: Thrillride
- 3-D Ultra NASCAR Pinball
The eagerly-awaited sequel to the original 3-D Ultra Pinball brings us to a haunted castle for some spooky goings-on. As with the previous game, Creep Night offers three tables (Castle, Tower, and Dungeon), with the option to play them individually, or together as an all-encompassing metagame.
The Castle table takes place in the courtyard of our standard-issue spooky castle as you fight off zombies, a dragon, and generally try to entertain the ever-present mischievous goblins. The Tower is home to a Frankenstein-esque mad doctor who is trying to reanimate one of the zombies, and his table has you trying to start his machine while bowling over giant rats and playing catch with a squid in a tank (or bonking him in the head). The Dungeon is basically Hell, where you have to manage the “inmates” (skeletons) by bashing them apart with the ball to get them back into their cells.
Even at first glance, Creep Night already looks better than the original game, as it runs at 640×480 in fullscreen mode, but it still tries to stretch up to your desktop resolution, so players may want to turn their screen resolutions down to make the game look nicer. The render quality has improved, as well, with much less of that ugly dithering (despite there being much more color in the tables). The sound is improved as well, with less gratuitous echoing on the speech, better sounds for table elements, and best of all, the music is now digitized instead of playing through the MIDI system. However, much like the previous game, the speech samples do have an occasional moment of repeating themselves – those goblins and their laughing can tend to drive one up the wall, given enough time.
Creep Night is a vast improvement over the original 3-D Ultra Pinball, but overall its overall theme isn’t as interesting as 3-D Ultra Pinball‘s Outpost theme.