All posts by Sam Derboo

Shadowrun Returns

This entry is part 5 of 7 in the series Shadowrun

Things weren’t looking good for the Shadowrun video game line. Soon after the release of the first-person shooter that had alienated fans

Some Games We Cannot Play (Dark Age of JRPGs)

Alright, before we can go on with the regular program, here is one issue that we need to deal with

Kakuto Chojin

The original Xbox wasn’t exactly known as the definitive fighting game machine, but Microsoft sure tried to make it such.

Sturmwind

There is no shortage of post mortem shoot-em-ups for the Dreamcast, though few have been in development as long as Sturmwind, and for

Seiken Densetsu (Dark Age of JRPGs)

No, this has nothing to do with Square’s popular Mana series, despite the identical Japanese title. This one was actually

Realms of Arkania: Star Trail

This entry is part 3 of 6 in the series Realms of Arkania

Since Blade of Destiny was officially titled part of a trilogy and prompted for a final save after its ending, players knew they could

Realms of Arkania (Introduction)

This entry is part 1 of 6 in the series Realms of Arkania

The world of video game RPGs is generally viewed as divided into the two general styles of Japanese and Western

Dungeon (Dark Age of JRPGs)

Koei’s final RPG for 1983 follows the classic Ultima formula closer than any of the other games shown thus far.

Dear Esther

When approached as a game, Dear Esther is bundled frustration. A game all wandering around an abandoned island sounds like a great

Ken to Mahou / Sword & Sorcery (Dark Age of JRPGs)

Last week I didn’t get to do another entry unfortunately (although I technically didn’t announce this as a weekly column

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