All posts by Jonathan Kaharl

Freelance games and anime writer, lover of indie games and old point and clicks. Bi, male, will go on forever about existentialism if given the chance.

Quake 4

This entry is part 4 of 4 in the series Quake

Quake 4 was the last game with a proper single player campaign in the franchise, and the game that perfectly

Riddled Corpses

Do you like anime? Do you like shooting zombies? Well then your pickings for video games have mainly been garbage

Quake III: Arena

This entry is part 3 of 4 in the series Quake

Releasing just a month after Epic beat them to the punch with Unreal Tournament, Quake III: Arena is the moment

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Quake II

This entry is part 2 of 4 in the series Quake

Screenshots taken were made with the source part Yamagi Quake II. Shortly after Quake was done, Romero left id Software

Quake

This entry is part 1 of 4 in the series Quake

Screenshots taken were made with the source port Mark V. Wolfenstein 3D and Doom are heralded as some of the

Jade Empire

After getting their foot in the door in the RPG world with their Baldur’s Gate games, BioWare brought out two

EYE: Divine Cybermancy

On the outer edges of the gaming world, there are a few games beloved for just how strange, obtuse, or

Paradise Killer

At some point in time, a mobile dev named Phil Crabtree and a big game industry vet named Oli Clarke

Advent Rising

There are a few games out there with a sort of legendary status behind them for the most unfortunate of

Phantom Dust

Yukio Futatsugi has had a really strange career. He’s shown extremely impressive creativity, but he’s tended to stick around major

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