Category: Feature

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Toshiaki Sakoda (Interview)

Toshiaki Sakoda was a composer who worked for Compile during the late 80s and early 90s. Beyond providing music to classics

Some Games We Cannot Play (Dark Age of JRPGs)

Alright, before we can go on with the regular program, here is one issue that we need to deal with

Seiken Densetsu (Dark Age of JRPGs)

No, this has nothing to do with Square’s popular Mana series, despite the identical Japanese title. This one was actually

Dungeon (Dark Age of JRPGs)

Koei’s final RPG for 1983 follows the classic Ultima formula closer than any of the other games shown thus far.

Dear Esther

When approached as a game, Dear Esther is bundled frustration. A game all wandering around an abandoned island sounds like a great

Ken to Mahou / Sword & Sorcery (Dark Age of JRPGs)

Last week I didn’t get to do another entry unfortunately (although I technically didn’t announce this as a weekly column

Franko: The Crazy Revenge

In the early 90s, the success of games like Final Fight, Golden Axe and Teenage Mutant Ninja Turtles in the

Home: a unique horror adventure

The protagonist of Home is a nameless guy who wakes up in an unknown house with a wounded leg. Just in the

Edge Grinder

Edge Grinder is a game were you grind along edges. Well, technically it’s a horizontally scrolling shoot-em-up, with lots of alien

Pyongyang Racer

There is nothing that decaying communist dictatorships love like tourism. The Republic of Cuba is a striking example of this

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