Hook is a 1991 fantasy film directed by Steven Spielberg, acting as a continuation to the original Peter Pan play/novel written in 1910s, although modern audience will likely be more familiar with its revised adaptations like the Disney animation. Featuring the grown up Peter Pan (Robin Williams) as a workaholic lawyer who left Neverland to start a family in San Francisco, he finds himself in hot water when Captain Hook (Dustin Hoffman) kidnaps his children to settle a score with his rival from past. With the help of Tinker Bell (Julia Roberts) and the Lost Boys, he must reclaim memories of his younger days to become the hero he once was. While considered a critical and financial disappointment, with Spielberg having shown disapproval in retrospective interviews, it performed extraordinarily well on cables, transcending to a childhood staple in the eyes of those who grew up in the ‘90s.
The film was translated into four different video games courtesy of Sony Imagesoft, a subsidiary of the Sony Group that held rights to assorted Hollywood blockbusters at the time (as a matter of fact, Hook was produced by Sony-owned TriStar Pictures). Two of these were platformers, each developed by the Japanese studio Ukiyotei (of Skyblazer fame) and the British company Ocean Software (of licensed rubbish infamy), while another one was a PC point-and-click adventure game by Shadow Software. Finally, there was also a beat-em-up exclusively developed for arcades. This one is odd in that, instead of subcontracting to high profile developers like Capcom or Konami, it was handled by Irem, whose portfolio was more known for shoot-em-ups than this particular genre, barring a few outputs like Kung Fu Master and Blade Master.
Also unique to this game is an ability to pummel downed foes, a gameplay mechanic that dates back to 1986’s Renegade but is a rarity in Capcom style beat-em-ups. This helps giving it the edge over typical Final Fight clones, as it encourages the player to continue endless rushdown toward enemies, possibly finishing them off before they ever get a chance to fight back. Beware, however, that some enemies are able to counter it, so don’t forget to hit and run.
There’re some weird bits that don’t fit the source material, like when you’re suddenly teleported onto a glacier in the middle of a tropical land, where you come across a half naked old man who spams Hadoukens and falling icicles. And this is after you hatch baby crocodiles by throwing their eggs from catapults. Either this was cut from the movie, or Irem surely took some great liberty. Also, the artists must’ve had trouble getting Robin Williams’ look, as Peter Pan’s face wildly differs between mugshots, and his in-game sprites look too young, like he’s only a teenager. The title theme and the first stage’s music borrow the John Williams’ score from the movie, while most others are original to this game. Overall, they’re hardly noteworthy.
In short, Irem’s Hook falls flat next to its competitors, both in terms of substance and creativity, but the fundamentals are solid enough to overlook its shortcomings. With brief length and 4-player support, it measures up to fine arcade experience. Most crucially, the Irem developers would recycle many ideas from this game to create more refined beat-em-ups, Undercover Cops and Ninja Baseball Bat Man, so it’s worth checking out if just to learn about where they evolved from.