S.T.A.L.K.E.R.: Clear Sky
Interviewer: What’s the one thing you would have liked to have included [in SOC] but that didn’t make it in? Anton …
Special Force 2: Tale of the Truthful Pledge
We rarely hear about games that were developed outside of the major games-producing regions of Japan, North America and Europe. South …
Wizardry V: Heart of the Maelstrom
After The Return of Werdna, Robert Woodhead moved on to other enterprises, so Sir-Tech brought in a new programmer and co-designer …
Wizardry: Llylgamyn Trilogy Version Comparison
At first, Wizardry wasn’t much of a multiplatform title – it remained a system exclusive to the Apple II until after Legacy of …
Wizardry: Legacy of Llylgamyn
Many years have passed since the Staff of Gnilda was returned to Llylgamyn, and the city entered an era of …
Wizardry: Knight of Diamonds
Knight of Diamonds was more like an expansion pack rather than a full sequel, so no wonder Sir-Tech didn’t actually call …
Wizardry: The Return of Werdna
Some of the Apple II version screenshots were taken from Let’s Play Archive. Wizardry was an excellent game in its time, but …
Pier Solar and the Great Architects
It’s strange how some consoles become the domain of one particular genre after their commercial lifespan. Sega’s Dreamcast, for example, …
Ys: Memories of Celceta
After three different versions of Ys IV from various third party sources, Memories of Celceta for the Vita is the first rendition …
Wizardry (Series Introduction)
Once upon a time, a game called Wizardry, created by Robert J. Woodhead and Andrew C. Greenberg and published by Sir-Tech, …