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Wizardry Mobile Games & Other Media

This entry is part 17 of 17 in the series Wizardy

Mobile Games Besides several ports of the Lllylgamyn trilogy, Success thoroughly exploited their license to bring many original scenarios to

Wizardry 8

This entry is part 12 of 17 in the series Wizardy

Just as quickly as classic CRPGs had “died”, they rose again after Diablo, Fallout and Ultima Online had demonstrated that the label didn’t have to

Wizardry: Stones of Arnhem

This entry is part 11 of 17 in the series Wizardy

While working on Wizardry VII, D.W. Bradley got drawn into the lawsuit against Sir-Tech concerning Woodhead and Greenberg’s royalties. During the

Nemesis: The Wizardry Adventure

This entry is part 10 of 17 in the series Wizardy

The middle of the 1990s was an odd era to be in for Wizardry. Traditional CRPGs were considered a dying genre

Wizardry: Crusaders of the Dark Savant

This entry is part 9 of 17 in the series Wizardy

With Wizardry VII, Bradley emancipated the series even further from its Dungeons & Dragons-inspired roots. While the previous game already revealed the

Zombie Raid

There’s no genre more cathartic than the simple arcade light gun shooter, a sort of game which merely requires you

Wizardry: Bane of the Cosmic Forge

This entry is part 8 of 17 in the series Wizardy

Most of the PC version screenshots were taken from The CRPG Addict and DJ OldGames. If D.W. Bradley had performed careful corrective

Fright Night

Fright Night was a cheesy 1985 horror movie about a teenager who discovers that his next-door neighbor is a vampire, and

Folklore

You wouldn’t think so by glancing at it, but Folklore is actually all about Halloween. Or rather the closely related but much older

Shadow Tower

This entry is part 7 of 8 in the series King's Field

You are mercenary Ruus Hardy, visiting his grandmother on his way to the Holy Land of Zepter. Instead he meets

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