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King’s Field Additional

This entry is part 5 of 8 in the series King's Field

The two King’s Field Additional titles on the PSP are both strictly old-school 90-degree-grid-movement first person RPGs. They seem hastily designed, there

King’s Field IV: The Ancient City

This entry is part 4 of 8 in the series King's Field

Stepping into the shoes of Prince Devian of the Azalin Empire, you are tasked to return the cursed Idol of

Sky Target

This entry is part 5 of 8 in the series After Burner

Once again, Sega masks its lineage by giving a completely new name to what’s obviously a new installment in the After

King’s Field II

This entry is part 3 of 8 in the series King's Field

Bigger is better, right? The third King’s Field uses the same engine as the previous game and has you – as Prince

After Burner III

This entry is part 3 of 8 in the series After Burner

Strike Fighter is essentially a variation on G-LOC, except it’s more faithful to the original After Burner. The pace is much faster, there’s

Mission: Impossible (1998)

When Ocean – creators of licensed “gems” like Hook, Jurassic Park and The Addams Family – first announced a new Mission: Impossible game (following an earlier 8-bit

Crystal of Kings, The

The Crystal of Kings is an extremely rare arcade scrolling fighter developed by BrezzaSoft, a small team made of ex-SNK developers,

Yie Ar Kung-Fu

This entry is part 1 of 2 in the series Yie Ar Kung Fu

Among the big traditional arcade game manufacturers in Japan, nearly everyone has their own famous long-running fighting game series. Capcom’s Street

Shaolin

Polygon Magic’s next 3D fighting effort was Shaolin, which is a multiplayer fighting game with a Shaw Brothers-esque kung fu theme.

Jazz Jackrabbit 3D 

This entry is part 4 of 4 in the series Jazz Jackrabbit

After the success of the first two games, Epic started work on making a new Jazz game, this time using their Unreal

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