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Satazius

Astro Port, the guys behind shooters like Gigantic Army, Armed Seven, and Supercharged Robot Vulkaiser, must really want a job

Amazon Guardians of Eden

Built using the same engine as Martian Memorandum and Countdown, Access Software’s Amazon: Guardians of Eden puts you in the

Countdown

Access Software was ahead of its competitors when it came to multimedia productions, with their games featuring digitized actors and

Simon the Sorcerer IV: Chaos Happens

This entry is part 4 of 6 in the series Simon the Sorcerer

The crappiness of Simon 3D, combined with the generally lousy state of adventure gaming in the early 21st century, seemed to

Chewy: ESC from F5

No, this game has absolutely nothing to do with Chewbacca from Star Wars, and yes, the title is a keyboard

Realms of Arkania: Blade of Destiny

This entry is part 2 of 6 in the series Realms of Arkania

The premise of Blade of Destiny is rather simple, but interesting: The city of Thorwal is threatened by an invasion of Orcs,

Astérix (Arcade)

This entry is part 4 of 12 in the series Asterix

In 1990 Astérix was finally out of the stranglehold of Coktel Vision’s mediocre attempts, which time and time again felt

American Dream

So, the Famicom game American Dream, published by a company called Coconuts, stars an anthropomorphic pachinko ball that’s sick of his

Fighters’ Impact

During the mid to late nineties, 3D fighting games were the genre du jour. At best, their slick presentation and

Myst

This entry is part 2 of 6 in the series Myst

There once was a time when Myst was the biggest, baddest thing in gaming. It was one of the first

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