Latest Articles

Flower

The video game industry has changed a lot over the years. It’s had its ups and downs. It’s had its

Inherit the Earth: The Quest for the Orb

Inherit the Earth: Quest for the Orb, designed by The Dreamers Guild and published by New World Computing, tells the

Jackie Chan in Project A

This entry is part 4 of 7 in the series Jackie Chan

Pony Canyon made their first real efforts of porting Chan’s amazing action into a video game with Project A, based on

Flight of the Amazon Queen

Flight of the Amazon Queen so desperately wants to be a LucasArts game. Largely designed by two guys out of Brisbane,

Samurai Shodown II

This entry is part 3 of 17 in the series Samurai Shodown

Samurai Shodown II (known as Shin Samurai Spirits: Haohamaru Jigokuhen or “True Samurai Spirits: Haohmaru’s Journey to Hell” in Japan) was released in

Kizuna Encounter

This entry is part 2 of 2 in the series Fuun

Savage Reign probably didn’t exactly set the arcade charts on fire. But SNK apparently had enough faith in the game to

Knights in the Nightmare

As Yggdra Union and Riviera did long before it, Knights In The Nightmare (hereafter abbreviated as KITN) takes the concept of a strategy RPG and completely

Virtual On Force

This entry is part 3 of 4 in the series Virtual On

Released originally in arcades and almost a decade later on Xbox 360, both exclusively in Japan and East Asia, Virtual On

Broken Sword: The Angel of Death

This entry is part 4 of 5 in the series Broken Sword

By 2006, Revolution Software had been reduced solely to Charles Cecil, but that didn’t stop him from hiring up a

Samurai Shodown (Intro / Characters)

This entry is part 1 of 17 in the series Samurai Shodown

When Samurai Shodown first appeared in arcades in 1993, it was a breath of fresh air in a genre already becoming known

Manage Cookie Settings