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Final Fight Revenge

This entry is part 5 of 6 in the series Final Fight

Final Fight Revenge is a one-one-fighter drastically different from the rest of the series, designed by Capcom’s American studio but only

Masato Kato (Interview)

This entry is part 16 of 16 in the series Ninja Gaiden

Thank you for lending us your time. Please introduce yourself shortly. Hello, my name is Kato. Since these are all

Samurai Shodown 64

This entry is part 8 of 17 in the series Samurai Shodown

SNK noticed the paradigm shift towards three-dimensional polygonal games in the late ’90s. Not wanting to be left behind, the

Time Pilot

One of Konami’s better known early shooters, Time Pilot is a bit like an arena shooter similar to Robotron 2084.

Samurai Shodown VI

This entry is part 11 of 17 in the series Samurai Shodown

Around 2003, SNK finally decided their MVS arcade system wasn’t cutting it anymore, and made a partnership with Sammy to

Trapt

This entry is part 4 of 4 in the series Deception

When the Deception series came to the PS2, Tecmo Japan decided to tie it to the fan-favorite of the PlayStation trilogy, Kagero: Deception

Deception III: Dark Delusion

This entry is part 3 of 4 in the series Deception

The next game in the Deception series came out in the US a year later, in addition to receiving a UK release

Samurai Shodown V

This entry is part 6 of 17 in the series Samurai Shodown

Seven years after Samurai Shodown IV, a new 2D Samurai Shodown title surfaced on the Neo Geo system. Dubbed Samurai Spirits Zero (and Samurai Shodown V in

Gundam Wing: Endless Duel

This entry is part 4 of 4 in the series Gundam Fighting Games

Shin Kidou Senki Gundam Wing: Endless Duel was published by Bandai in 1996 and released for the Super Famicom in Japan.

Rogue Galaxy

JRPGs represent a rather large dilemma that has plagued both the people who make them and the people who play

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