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Maximo: Ghosts to Glory

This entry is part 4 of 6 in the series Ghosts n Goblins

After the Gargoyle’s Quest side-story series, Capcom let the Ghosts’n Goblins franchise lay pretty much dormant until 2001 (with the exception of the Wonderswan

Ninja Master’s

As popular as fighting games were back in the day, there just wasn’t enough variation in the genre to coax

Keio Flying Squadron 2

This entry is part 2 of 2 in the series Keio Flying Squadron

Keio Yugekitei Katsugekihen (or “Keio Flying Squadron: Action Chapter”) is a bit of departure from its predecessor. Katsugekihen is a side-scrolling

Keio Flying Squadron

This entry is part 1 of 2 in the series Keio Flying Squadron

Japan has no shortage of weird, quirky games, but it is unusual when you find one granted a green card

Legend of Kage, The

This entry is part 1 of 3 in the series Legend of Kage

Developed in 1985 by Taito, The Legend of Kage (pronounced “kah-gay”) does its best to replicate the fast-paced, high-flying action

Lightening Force

This entry is part 4 of 7 in the series Thunder Force

After the success Technosoft had with Thunder Force III, they decided to up the ante with the next installment, and

Ikari III: The Rescue

This entry is part 3 of 3 in the series Ikari Warriors

The Ikari franchise remained dormant amidst the rise of other genres besides shoot-em-ups. While that particular genre was still going

Demon’s Crest

This entry is part 3 of 6 in the series Ghosts n Goblins

Demon’s Crest is what happens on the rare occasion when Capcom decides to take one of their dying IPs and reinvent

Gargoyle’s Quest II

This entry is part 2 of 6 in the series Ghosts n Goblins

Gargoyle’s Quest was fairly successful, so naturally, Capcom made a sequel. There was still a Game Boy version a year later,

Gargoyle’s Quest

This entry is part 1 of 6 in the series Ghosts n Goblins

In 1990, Capcom decided to give the lovable red gargoyle character who killed us so many times his own game. Red

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