Series: Wing Commander

Wing Commander (Series Introduction)

This entry is part 1 of 8 in the series Wing Commander

For most of the 1980s, Origin Systems was best known for their groundbreaking work in the Ultima series. Ultima defined

Wing Commander

This entry is part 2 of 8 in the series Wing Commander

‘In the distant future, mankind is locked in a deadly war…’ As Kilrathi fighters fly past, laser bolts shoot past

Wing Commander II: Vengeance of the Kilrathi

This entry is part 3 of 8 in the series Wing Commander

Tense music plays as a ship appears in the blackness of space. It’s the TCS Tiger’s Claw. Your home for

Strike Commander

This entry is part 4 of 8 in the series Wing Commander

After the grand splash of the first instalment, Wing Commander II had been a refinement for fans that wanted a

Wing Commander: Academy

This entry is part 5 of 8 in the series Wing Commander

  The prolonged development time and high costs of Strike Commander made Origin realize they should stop focusing exclusively on

Wing Commander: Privateer

This entry is part 6 of 8 in the series Wing Commander

With Wing Commander: Academy, Origin had seen the value in developing smaller games with existing technology in order to recoup the

Wing Commander: Armada

This entry is part 7 of 8 in the series Wing Commander

By 1994, momentum was building in the Wing Commander brand. While Academy gave fans the mission creator they always wanted,

Wing Commander III: Heart of the Tiger

This entry is part 8 of 8 in the series Wing Commander

“It’s exciting, feeling you’re on the ground level of something that is new… To me, it suggests so many different

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