- Tank Battalion / Battle City
- Tank Force
- Tank Battalion (Other Games)
Tancle (タンくる) – Windows (2008)
In the mid-2000s, Namco partnered with Japanese online game developer VerX to resurrect its older IPs, which led to the creation of an oddball title like Dig Dug Island, an MMO action game based on Dig Dug II. Their next work was Tancle, a multiplayer third-person shooter that takes after Tank Battalion, though the connection is loose at best.
Tank Battalion Blitz / Battle City Blitz (バトルシティーブリッツ) – iOS (2011)
Tank Battalion Blitz (known as Battle City Blitz in Japan) is the series’ first foray on mobile platforms. Here, you build a deck of up to four tanks before entering a stage. You still control only one of them directly, with the others commanded by the computer AI. The graphics are polygonal version of the set-pieces lifted from Tank Force. Being an early 3D iOS game, the result isn’t pretty, and the camera is way too close to your tank to make out what’s going around you. (There isn’t a radar like in the Game Boy games, either.)
Shingun Destroy! Girl’s Tank Battalion (しんぐんデストロ~イ! GIRL’S TANK BATTALION) – iOS, Android (2014)
Shingun Destroy! Girl’s Tank Battalion is another mobile game targeting completely different demographic, putting emphasis on all-female cast. As a commanding officer in charge of the girls, you participate in activities such as helping them fight off otherworldly beasts, clicking through scenes that involves silly hijinks, and occasionally getting to watch their clothes disrobed in explosion.
Released on September 10, 2014, Shingun Destroy! got a fairly substantial marketing push from Namco at the time, receiving a plethora of tie-in merchandising like a light novel adaptation and image song albums. It was also huge on crossover events with other franchises, both within and outside of the Namco family, including The Idolmaster, God Eater, Neptunia, and Robot Girls Z. The game never reached the same level of popularity as any of them during its lifespan, and Namco eventually decided to pull the plug, prematurely closing its server on March 7, 2016. For a Japanese gacha game cobbled together from the company’s obscure properties, it’s not too bad a track record, but not a runaway success like it hoped to be, either.
Battle City Dengeki Sakusen Offline (バトルシティ電撃作戦 オフライン) – iOS, Android (2017)
In 2016, Bandai Namco kickstarted a label called “Namco Catalog IP” (also referred to as Namco Creator’s Program), which encouraged Japanese independent creators to use their old IPs in their video games. One of the most active licensees was Hiroshi “Mr. Dotman” Ono, a veteran graphic designer who worked on Namco arcade games throughout the 1980s and published many mobile games under this program. (His résumé claims he also contributed to the NES Battle City.) In January 2017, he teamed up with Happymeal Inc. to release a new Tank Battalion game for iOS and Android, Battle City Dengeki Sakusen Offline. The Japanese part of the title can be roughly translated to “Full-scale Operation”, indicative of what the game’s about: a real-time strategy game with the elements of Battle City thrown in.
The main game is a 60-level campaign, starting with a set of regular tanks that have no specialty, but you gather more as making progress, collecting the ones with higher velocity or longer-ranged arsenal, and even soldiers who can board the tanks, lending their own help if they get destroyed. Any defeated vehicle in battle is permanently lost, but rewards from clearing a stage is generous enough to compensate for it, and eventually the game allows you to manufacture them for yourself if you beat the optional factory levels. There’s also an obligatory level editor that lets you share your work via creating a QR code.